@startuml
sprite $backward [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000005510000000000000000002640000
0000000000000000002DFFE200000000000000007FFFA000
000000000000000004FFFFF90000000000000009FFFFF300
00000000000000007FFFFFFC00000000000001CFFFFFF500
0000000000000009FFFFFFFC0000000000002DFFFFFFF500
00000000000001BFFFFFFFFC000000000004FFFFFFFFF500
0000000000002DFFFFFFFFFC00000000006FFFFFFFFFF500
000000000004FFFFFFFFFFFC0000000009FFFFFFFFFFF500
00000000006FFFFFFFFFFFFC00000001BFFFFFFFFFFFF500
0000000009FFFFFFFFFFFFFC0000002DFFFFFFFFFFFFF500
00000001BFFFFFFFFFFFFFFC000004FFFFFFFFFFFFFFF500
0000002DFFFFFFFFFFFFFFFC00006FFFFFFFFFFFFFFFF500
000004FFFFFFFFFFFFFFFFFC0009FFFFFFFFFFFFFFFFF500
00006FFFFFFFFFFFFFFFFFFC01BFFFFFFFFFFFFFFFFFF500
0009FFFFFFFFFFFFFFFFFFFC2DFFFFFFFFFFFFFFFFFFF500
007FFFFFFFFFFFFFFFFFFFFCDFFFFFFFFFFFFFFFFFFFF500
00CFFFFFFFFFFFFFFFFFFFFEFFFFFFFFFFFFFFFFFFFFF500
00AFFFFFFFFFFFFFFFFFFFFDFFFFFFFFFFFFFFFFFFFFF500
002FFFFFFFFFFFFFFFFFFFFC8FFFFFFFFFFFFFFFFFFFF500
0002EFFFFFFFFFFFFFFFFFFC06FFFFFFFFFFFFFFFFFFF500
00001CFFFFFFFFFFFFFFFFFC004FFFFFFFFFFFFFFFFFF500
000000AFFFFFFFFFFFFFFFFC0002EFFFFFFFFFFFFFFFF500
00000006FFFFFFFFFFFFFFFC00001CFFFFFFFFFFFFFFF500
000000004FFFFFFFFFFFFFFC000000AFFFFFFFFFFFFFF500
0000000002EFFFFFFFFFFFFC00000006FFFFFFFFFFFFF500
00000000001CFFFFFFFFFFFC000000004FFFFFFFFFFFF500
000000000000AFFFFFFFFFFC0000000002EFFFFFFFFFF500
00000000000006FFFFFFFFFC00000000001CFFFFFFFFF500
000000000000004FFFFFFFFC000000000000AFFFFFFFF500
0000000000000002EFFFFFFC00000000000006FFFFFFF500
00000000000000001CFFFFFB000000000000005FFFFFF500
000000000000000000AFFFF60000000000000003EFFFF100
00000000000000000006DE7000000000000000001AEC3000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_BACKWARD(_alias) ENTITY(rectangle,black,backward,_alias,FA5 BACKWARD)
!define FA5_BACKWARD(_alias, _label) ENTITY(rectangle,black,backward,_label, _alias,FA5 BACKWARD)
!define FA5_BACKWARD(_alias, _label, _shape) ENTITY(_shape,black,backward,_label, _alias,FA5 BACKWARD)
!define FA5_BACKWARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,backward,_label, _alias,FA5 BACKWARD)
skinparam folderBackgroundColor<<FA5 BACKWARD>> White
@enduml